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VR/AR

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VR is our next best hope for treating mental illness

Virtual reality is fast becoming a legitimate treatment for mental illness. Mark Fielding explores how it works and why the world's biggest healthcare providers are using headsets to treat anxiety, depression, and to “maximise your psychological state.”

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Augmented reality is turning doctors into Iron Man

From classrooms to operating theatres, newborns to grandparents, virtual and augmented reality is already improving health care. While the world was distracted with metaverse avatars and virtual meetings, spatial computing has been leading a quiet revolution to help everyone live longer, happier lives.

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The world is built for men. Is virtual reality next?

From seatbelts to office temperatures, the world is built for men. In its history so far, virtual reality has gone the same way, with headsets that don't fit a large portion of female faces.

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Can virtual reality solve climate change?

Researchers are increasingly looking to virtual reality to explain the climate crisis in new, impactful ways. From ecotourism to education to direct action, Clovis McEvoy explores how VR is cutting through the noise to communicate the planet’s greatest issue.

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Here’s why teachers are taking their students into the metaverse

Educational institutions are entering the metaverse, using fully immersive experiences paired with virtual reality tech to engage students in schools across the world. The potential to reach hundreds of millions of learners worldwide is making their investment well worth it, as educators embrace extended reality to reach them.

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Will extended reality kill live music shows – or make them even better?

Live performance is a $10bn industry that attracts 30 million concertgoers every year. Is the metaverse going to kill it? Clovis McEvoy talks with some of the best builders in extended reality about making concerts accessible, giving power back to artists, and creating opportunities limited only by imagination.

Society
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How charities are using the metaverse to reach donors and those in need

Non-profits are increasingly using virtual worlds to create deeper connections and more immersive experiences for the people they serve, while also forging more meaningful relationships with donors. Nick Fouriezos speaks to charity leaders and the experts they rely on to understand what engagement looks like in the digital age.

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Home shopping: in the future, you'll go to the store in extended reality

Emperia is using virtual reality to enhance the luxury e-commerce experience. Focused on bridging the gap between the virtual and the real, Emperia draws out the best of both worlds. Greg Larson explains how the platform is shaping the metaverse to make it actionable for brands.

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Webaverse: creating a metaverse platform that's open to everyone

With $120bn investment in 2022, the metaverse has soared ahead of the crypto space. But with attention from major players like Facebook and Microsoft, it's natural to worry how original the technology will be. Randy Ginsburg dives into Webaverse, the democratised, interoperable, and cross-platform software that CEO Ahad Shams plans to turn into the operating system of the open metaverse.

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